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34 Game Reviews w/ Response

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My biggest gripe about this game is the lack of health drops. While I get that while each heart is precious, there are some sections that get AWFUL softlock-y if you aren't PERFECT in your platforming, ESPECIALLY while backtracking. (I kept getting map drops, Dying, going a different way, then circumventing the area the map was showing, leading to the frustrating malady where-in I had probably explored everywhere, but had no map progress to show for it, so I couldn't be sure.) Also, After the first boss, I encountered a glitch where I ended up in the last area, and this glitch persisted over several lives before it corrected itself.

gamesbynoe responds:

In fact, main character has up to 4 lives. Just need to find them. And the map itself will tell you in which direction you should explore the dungeon. Thank you.

Most CONSOLE controllers you mean. (because fuck us 3rd party controller users, right?) Don't make claims about controller support unless you mean them.

MOST MEANS MOST.

I'm halving your score because of this because while it does feature Keyboard controls, I couldn't massage out a comfortable setup with all the actions you have on hand. THIS IS A DAMN SHAME. Re upload with USB controller detection at the very least so I'm not left out in the cold. This game DEMANDS controller support and your team is assuming every one is using XBONE, Switch or PS4 pads.

(I mean really, I couldn't even map a key bind to M1. WTF Man, W? T? F? this is basic level shit, this game should be better than this.)

squidly responds:

What controller are you using?

I heard in one of the reviews that the birds were something that if freed would help out. They just flew off. After the last one I think I figured it out, but i'm not sure...Are you supposed to go flat and get in their mouths? Cause you could have been a tad more obvious about that point. I'll have to see if they migrate back to their start points, and try again...

Butzbo responds:

Melting into their mouths would've been a fun interaction, but don't bother with that ;)
You should be able to find their gathering point...

GBC Worthy! level 29 is evil. Beat it though and only took about 45 minutes. Remake this in your own time and develop the idea! Could use a level editor, and jumps can be flighty sometimes, but still a solid game! 5/5!

AdventureIslands responds:

I actually am working on a polished remake for mobiles with more levels and better controls and art.

Execution is a bit sloppy, but your level of attention shows through regardless. this game is not one to be idly undertaken as it is "old school hard" as they say. FYI I have a 3rd party controller and after some fiddling the game recognized it just fine, though the mapping was a bit odd. (still very playable however!) The game was a bit laggy but frame rate was at least smooth, so I'll over look it, especially since I'm playing on a potato. Obvious comparison is Obvious so i wont make it. Mood is set well, but your initial level design is a bit harsh on the learning curve. Mounting ropes is hit or miss, and shouldn't be. Further, object detection is a bit to narrow all around, which is odd when you considder how loosey-goosey you were with clipping, (not that yours was particularly bad mind you).

This game is a SOLID 4/4 and something to be proud of. We look forward to many more quality games from you in the future! :D

ColludiumLtd responds:

Thanks for that - I appreciate the feedback :).

I would give this a higher score but I cant get the first skull. the pig won't stay put on the button and speed seems to be less than effective as a solution. I tried to use stealth, and sneaking up on the pig but his trajectory is two low to duck under (can't duck) and to high to leap over. is there something I'm missing? The black bouncy thing seems to be too high to reach, even with pig bounce.

Raiyumi responds:

Hmm.. It's possible to have the pig move fast enough to run pass your head if you hug the left side. Otherwise, it's just a matter of timing.

BIG PROBLEM. You display the controls for movement, and then take too long to display the controls for combat. I tried all the movement keys, and as I walked through the door I interrupted more exposition. Lock the door until the tutorial ends on the first playthough, or make some sort of "skip tutorial" button so players know to stick around.

This has left me with a bad first impression of the game, and I'm sure it has done for others as well. You could have much higher scores if this was addressed, and then re-uploaded.

OctoFlash responds:

you're the first to point that out so i'll guess it's not too much of a problem. also, i wrote the controls in the description "just to make sure"... anyway, sorry for that inconvenience!

Shows good potential but has a few coding issues. Clipping and hit detection on the walls needs to be tightened up, and sound overlaps on restart. Other than that it's pretty solid and offers good variety. Shame Sega didn't think of this, at the very least as some sort of mini game in a regular sonic game.

Codeman160 responds:

The reason for the clipping is because I had to redo the collision mask so sonic wouldn't end up bouncing forever in the same direction.

I am also stuck on 21. I'll grant that you were a sneaky bastard with hiding the proper opening moves, but for the life of me I cant find the GD right path to get the lowest ice block and still have the ability to get all the stars safely on the inside of the box, with out getting stuck inside, or flying out of the field.

GameBalance responds:

Check walkthrough then.

Mouse to aim and fire....:\

I know folks put a lot of thought into that but the control scheme never jived with me. Also, there is a glitch at the beginning where if you run out of you house too fast, you miss the gun pick up... and well... that kind of ends the game before it begins. You should have it drop outside the house to avoid this situation. Other wise good and mercifully short. 7/4

I-smel responds:

I did that on purpose. If you're dopey enough to leave the gun where it is then you'll have to just deal with it.

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